The mage I used to practice when I was in the past was also terrible. The tenth chapter was hung up a thousand times, and it was hard to pass the customs. T1 was killed by the second, and the result was still stubborn and hurt, and I took it to fight until I doubted my life. At this period, I have got little Poe currency items.
Of course, it’s not the same now. If you play more, look at the panels and skills and you will know what the actual situation will be. Now, there are many Poe currency in my stash. I have got 100+ Exalted Orbs and a few Chaos Orb.
It is similar to Diablo. No matter what you play, you have to live first to have output. Generally speaking, you should avoid damage overflow, that is, it is easy to fight monsters. There is no need to pursue the second monster. When you feel enough damage, you can improve your survival ability. Not only is it smoother, but the experience of Death later is also a big problem.
Due to the design of the game, there are many algorithms for damage reduction, and the panel can’t feedback all the content, so the correct analysis of the damage calculation is the top priority for playing this game.
In my personal experience, after customs clearance, we must find ways to pile up 75 elemental resistance, and the full resistance is actually more than one hundred. Later, some map affixes reduce resistance.
After completing the resistance, and then the blood volume and the output at the same time, a lot of time is to remove the East Wall to fill the Western Wall, with the installation and other levels of equipment to replace the equipment is not tangled.
The experience provided by the current map is algorithmic. Therefore, when the level is too low, it does not make much sense to push the team to push too advanced. However, the level of general leveling can be shaped, and the equipment you want to wear can be worn. The talent of the point is all point, the level does not matter, the premise is that it can not be hanged frequently. The person who wants to shape the equipment to brush the equipment has no other method than the heap survivability. This game is not very particular about the operation.